Native Policies: Set your policy for colonial encounters with natives. Improved Culture Change: You can now restore a previous culture to a converted province, or convert a province you hold to a culture that is not your own. Horde Unity and Razing: Nomadic nations now must pay attention the horde unity of their tribes – a unity that can only be maintained by the occasional pillaging Tengri: Tengri is now a Syncretic faith, allowing it to tolerate a secondary religion as if it were a national faith. Tell The World What You Want: Designate neighboring provinces as “places of interest”, build trust with other nations, and entice allies with the promise of land for their support. "- The Estates: Allocate lands to clergy, nobles and merchants as you try to balance the powers in your Renaissance state. There's a whole host of other in-depth changes to the game, too-here's a feature list from The Cossacks:
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |